Files
vr-poser/CMakeLists.txt
2026-03-16 00:22:49 -04:00

61 lines
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CMake

cmake_minimum_required(VERSION 3.16)
project(VRModelViewer VERSION 0.1.0 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
find_package(OpenSceneGraph REQUIRED COMPONENTS
osgDB osgGA osgUtil osgViewer osgText osgSim osgAnimation)
find_package(assimp REQUIRED)
find_package(OpenGL REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(IMGUI REQUIRED imgui)
set(SOURCES
src/main.cpp
src/Application.cpp
src/ModelLoader.cpp
src/MorphManager.cpp
src/ImGuiLayer.cpp
src/SceneBuilder.cpp
src/OrbitManipulator.cpp
src/ShaderManager.cpp
src/AppConfig.cpp
src/SkeletonLoader.cpp
src/PoseManager.cpp
src/BoneSelector.cpp
)
add_executable(${PROJECT_NAME} ${SOURCES})
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_SOURCE_DIR}/include
${OPENSCENEGRAPH_INCLUDE_DIRS}
${ASSIMP_INCLUDE_DIRS}
${IMGUI_INCLUDE_DIRS}
)
target_link_libraries(${PROJECT_NAME} PRIVATE
${OPENSCENEGRAPH_LIBRARIES}
${ASSIMP_LIBRARIES}
${IMGUI_LIBRARIES}
OpenGL::GL
)
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CXX_COMPILER_ID:GNU,Clang>:-Wall -Wextra -Wpedantic>
${IMGUI_CFLAGS_OTHER}
)
add_custom_target(copy_assets ALL
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/assets ${CMAKE_BINARY_DIR}/assets
COMMENT "Copying assets to build directory"
)
add_dependencies(${PROJECT_NAME} copy_assets)