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games-engines/fs2_open: drop 23.0.0
Signed-off-by: Jonas Frei <freijon@pm.me>
This commit is contained in:
@@ -1,6 +1,3 @@
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DIST fs2_open-23.0.0-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
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DIST fs2_open-23.0.0-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
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DIST fs2_open-23.0.0.tar.gz 12210430 BLAKE2B 95e5a4f328711a3915b2624941eb90810a19c4d8fe16edc0af47eec3cb1393be8379cd53f27cf378693ba711bd37f0fec360fda931ba17b883195f356a0f8dfc SHA512 efd3648986bb36f0b217ea033ab56ba7c1a705a0d9f16f0351a019d06276f68810729eb9749d1facbf8bc312114eb4e380b68049f5d30b410de2b28c5c67975e
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DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
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DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
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DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a SHA512 dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b
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@@ -1,107 +0,0 @@
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--- fs2_open/freespace2/freespace.cpp 2023-02-11 13:13:50.000000000 +0100
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+++ fs2_open/freespace2/freespace.cpp 2023-02-11 13:32:41.501644997 +0100
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@@ -84,7 +84,6 @@
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#include "io/timer.h"
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#include "jumpnode/jumpnode.h"
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#include "lab/labv2.h"
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-#include "libs/discord/discord.h"
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#include "libs/ffmpeg/FFmpeg.h"
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#include "lighting/lighting.h"
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#include "lighting/lighting_profiles.h"
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@@ -1987,9 +1986,6 @@
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#ifdef WITH_FFMPEG
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libs::ffmpeg::initialize();
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#endif
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- if (Discord_presence) {
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- libs::discord::init();
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- }
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}
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mod_table_post_process();
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--- fs2_open/code/source_groups.cmake 2023-02-11 13:13:50.000000000 +0100
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+++ fs2_open/code/source_groups.cmake 2023-02-11 13:53:03.901702823 +0100
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@@ -706,11 +706,6 @@
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libs/antlr/ErrorListener.h
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)
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-add_file_folder("Libs\\\\Discord"
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- libs/discord/discord.cpp
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- libs/discord/discord.h
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-)
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-
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if (FSO_BUILD_WITH_FFMPEG)
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add_file_folder("Libs\\\\FFmpeg"
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libs/ffmpeg/FFmpeg.cpp
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--- fs2_open/code/mod_table/mod_table.h 2023-02-11 13:13:50.000000000 +0100
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+++ fs2_open/code/mod_table/mod_table.h 2023-02-11 13:57:44.162716081 +0100
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@@ -124,7 +124,6 @@
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} Shadow_disable_overrides;
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extern float Thruster_easing;
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extern bool Always_use_distant_firepoints;
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-extern bool Discord_presence;
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extern bool Hotkey_always_hide_hidden_ships;
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extern bool Use_weapon_class_sounds_for_hits_to_player;
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extern bool SCPUI_loads_hi_res_animations;
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--- fs2_open/code/mod_table/mod_table.cpp 2023-02-11 13:13:50.000000000 +0100
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+++ fs2_open/code/mod_table/mod_table.cpp 2023-02-11 13:57:15.745714737 +0100
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@@ -12,7 +12,6 @@
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#include "globalincs/version.h"
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#include "graphics/shadows.h"
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#include "localization/localize.h"
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-#include "libs/discord/discord.h"
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#include "mission/missioncampaign.h"
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#include "mission/missionload.h"
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#include "mission/missionmessage.h"
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@@ -128,34 +127,10 @@
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shadow_disable_overrides Shadow_disable_overrides {false, false, false, false};
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float Thruster_easing;
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bool Always_use_distant_firepoints;
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-bool Discord_presence;
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bool Hotkey_always_hide_hidden_ships;
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bool Use_weapon_class_sounds_for_hits_to_player;
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bool SCPUI_loads_hi_res_animations;
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-static auto DiscordOption = options::OptionBuilder<bool>("Other.Discord", "Discord Presence", "Toggle Discord Rich Presence")
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- .category("Other")
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- .default_val(Discord_presence)
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- .level(options::ExpertLevel::Advanced)
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- .importance(55)
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- .change_listener([](bool val, bool) {
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- if(Discord_presence){
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- if (!val) {
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- Discord_presence = false;
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- libs::discord::shutdown();
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- return true;
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- }
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- } else {
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- if (val) {
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- Discord_presence = true;
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- libs::discord::init();
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- return true;
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- }
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- }
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- return false;
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- })
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- .finish();
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-
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void mod_table_set_version_flags();
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SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
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@@ -1128,9 +1103,6 @@
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if (optional_string("$Use distant firepoint for all turrets:")){
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stuff_boolean(&Always_use_distant_firepoints);
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}
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- if (optional_string("$Enable Discord rich presence:")) {
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- stuff_boolean(&Discord_presence);
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- }
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if (optional_string("$Always hide hidden ships in hotkey list:")) {
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stuff_boolean(&Hotkey_always_hide_hidden_ships);
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@@ -1285,7 +1257,6 @@
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Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
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Thruster_easing = 0;
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Always_use_distant_firepoints = false;
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- Discord_presence = true;
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Hotkey_always_hide_hidden_ships = false;
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Use_weapon_class_sounds_for_hits_to_player = false;
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SCPUI_loads_hi_res_animations = true;
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@@ -1,9 +0,0 @@
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--- fs2_open/lib/CMakeLists.txt 2023-02-11 13:13:50.000000000 +0100
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+++ fs2_open/lib/CMakeLists.txt 2023-02-11 13:45:46.251682120 +0100
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@@ -55,6 +55,4 @@
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add_subdirectory(optional)
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-ADD_SUBDIRECTORY(lz4)
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-
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ADD_SUBDIRECTORY(imgui)
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@@ -1,14 +0,0 @@
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--- fs2_open/cmake/version.cmake 2021-05-22 20:20:18.448441242 +0200
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+++ fs2_open/cmake/version.cmake 2021-05-22 20:21:05.493447003 +0200
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@@ -35,11 +35,6 @@
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SET(FSO_BINARY_SUFFIX "${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
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ENDIF()
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-IF(IS_64BIT)
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- # This is a 64-bit builds
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- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
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-ENDIF()
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-
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IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
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SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
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ENDIF()
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@@ -1,99 +0,0 @@
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# Copyright 2022 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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inherit cmake
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# Replace "." with "_" in version
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_PV=${PV//./_}
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# Current hashes of external repositories:
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HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
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HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
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DESCRIPTION="FreeSpace2 Source Code Project game engine"
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HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/"
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SRC_URI="
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https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz -> ${P}.tar.gz
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https://github.com/asarium/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> ${P}-ext_libRocket.tar.gz
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https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz -> ${P}-ext_rpavlik-cmake-modules.tar.gz
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"
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S="${WORKDIR}/fs2open.github.com-release_${_PV}"
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LICENSE="Unlicense MIT Boost-1.0"
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SLOT="0"
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KEYWORDS="~amd64"
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IUSE="clang debug discord"
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DEPEND="
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app-arch/lz4
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<dev-lang/lua-5.1.6:5.1
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dev-libs/jansson
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media-libs/freetype:2
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media-libs/glu
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media-libs/libjpeg-turbo
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media-libs/libpng
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media-libs/libsdl2
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media-libs/libtheora
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media-libs/libvorbis
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media-libs/mesa
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media-libs/openal
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media-video/ffmpeg
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"
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RDEPEND="${DEPEND}"
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BDEPEND="clang? ( sys-devel/clang )"
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PATCHES=(
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"${FILESDIR}/${P}-dont-build-lz4.patch"
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"${FILESDIR}/${P}-make-arch-independent.patch"
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)
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CMAKE_BUILD_TYPE=Release
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src_unpack() {
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unpack ${A}
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mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
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mv cmake-modules-${HASH_CMAKE_MODULES}/* "${S}/cmake/external/rpavlik-cmake-modules/" || die
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}
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src_configure() {
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if use clang ; then
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# Force clang
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einfo "Enforcing the use of clang due to USE=clang ..."
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AR=llvm-ar
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CC=${CHOST}-clang
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CXX=${CHOST}-clang++
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LDFLAGS+=" -fuse-ld=lld"
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fi
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cmake_src_configure
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}
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src_prepare() {
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use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
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eapply_user
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cmake_src_prepare
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use debug && CMAKE_BUILD_TYPE=Debug
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}
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src_install() {
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exeinto "/opt/${PN}"
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if use debug ; then
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doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
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else
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doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
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fi
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insinto "/opt/${PN}"
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doins "${BUILD_DIR}/bin/libRocketControls.so"
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doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
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doins "${BUILD_DIR}/bin/libRocketCore.so"
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doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
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doins "${BUILD_DIR}/bin/libRocketDebugger.so"
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use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
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}
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pkg_postinst() {
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einfo "This package only generates the engine binary."
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einfo "The retail Freespace 2 data is required to play the"
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einfo "original game and most mods."
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}
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