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Significant changes in dependencies and in build system, it uses cmake-multilib to build Now the package depends on DirectXShaderCompiler and glslang Changed installation directory to /usr/lib/llvm/amdvlk Using dynamic linking instead of static build Bug: https://bugs.gentoo.org/665590 Signed-off-by: Denis Reva <denis7774@gmail.com>
14 lines
1.1 KiB
XML
14 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE pkgmetadata SYSTEM 'http://www.gentoo.org/dtd/metadata.dtd'>
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<pkgmetadata>
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<maintainer type="person">
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<email>denis7774@gmail.com</email>
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<name>Denis Reva</name>
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<description>rarogcmex</description>
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</maintainer>
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<longdescription lang="en">
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The AMD Open Source Driver for Vulkan® is an open-source Vulkan driver for AMD Radeon™ graphics adapters on Linux®. It is built on top of AMD’s Platform Abstraction Library (PAL), a shared component that is designed to encapsulate certain hardware and OS-specific programming details for many of AMD’s 3D and compute drivers. Leveraging PAL can help provide a consistent experience across platforms, including support for recently released GPUs and compatibility with AMD developer tools.
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Shaders that compose a particular VkPipeline object are compiled as a single entity using the LLVM-Based Pipeline Compiler (LLPC) library. LLPC builds on LLVM’s existing shader compilation infrastructure for AMD GPUs to generate code objects compatible with PAL’s pipeline ABI.
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</longdescription>
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</pkgmetadata>
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