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Previously, we were looking for a patch that doesn't exist (${PV} !=
${PVR}), while the existing patch failed to apply. Even if it did, it
didn't mitigate meson calling dev-vcs/git.
* Add missing issue number for workaround 05ae4e62c9
("games-engines/xsystem4: workaround cglm memory alignment issue").
Fixes: 7d076ee0c0
Signed-off-by: Lucio Sauer <watermanpaint@posteo.net>
89 lines
1.7 KiB
Bash
89 lines
1.7 KiB
Bash
EAPI=8
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inherit meson
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# check if submodule commit needs to be updated on each xsystem4 update
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LIBSYS4_COMMIT="6adc519d11a63df266902abf2d8e755d23894709"
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DESCRIPTION="Cross-platform implementation of AliceSoft's System 4 game engine"
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HOMEPAGE="https://github.com/nunuhara/xsystem4"
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SRC_URI="
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https://github.com/nunuhara/xsystem4/archive/${PV}.tar.gz -> ${P}.tar.gz
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https://github.com/nunuhara/libsys4/archive/${LIBSYS4_COMMIT}.tar.gz -> libsys4-${LIBSYS4_COMMIT}.tar.gz
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"
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#libsys4 submodule uses the same license
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LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="~amd64"
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IUSE="debug gles2"
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RDEPEND="
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dev-libs/cglm
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dev-libs/libffi
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media-libs/freetype:2
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media-libs/libpng
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media-libs/libsndfile
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media-libs/libsdl2
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media-libs/libwebp
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virtual/zlib:=
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media-libs/libjpeg-turbo
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>=media-video/ffmpeg-5.1
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gles2? (
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media-libs/mesa
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)
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!gles2? (
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virtual/opengl
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media-libs/glew:0=
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)
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debug? (
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dev-scheme/chibi
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)
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"
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DEPEND="
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${RDEPEND}
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"
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BDEPEND="
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sys-devel/bison
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sys-devel/flex
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dev-build/meson
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dev-build/ninja
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virtual/pkgconfig
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"
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src_unpack() {
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default
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rmdir "${S}"/subprojects/libsys4 || die
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mv "${WORKDIR}"/libsys4-${LIBSYS4_COMMIT}/ "${S}"/subprojects/libsys4 || die
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}
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src_prepare() {
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sed -i "s/'git', 'describe', 'HEAD'/'echo', '${PV}'/" src/meson.build || die
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default
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}
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src_configure() {
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local emesonargs=(
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$(meson_feature debug debugger)
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$(meson_feature gles2 opengles)
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# Workaround for unaligned memory access with cglm+AVX
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# See: https://github.com/nunuhara/xsystem4/issues/294
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-Dc_args="-DCGLM_ALL_UNALIGNED"
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)
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meson_src_configure
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}
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src_install() {
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meson_src_install
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# Documentation is installed automatically by meson
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# (shaders/, fonts/, debugger.scm are installed to datadir/xsystem4)
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dodoc README.md game_compatibility.md
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}
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