Commit Graph

12 Commits

Author SHA1 Message Date
Andrew Ammerlaan
dd102a6efe dev-games/godot: fix IndirectInherits
Package-Manager: Portage-3.0.28, Repoman-3.0.3
Signed-off-by: Andrew Ammerlaan <andrewammerlaan@gentoo.org>
2021-12-15 11:53:39 +01:00
James Beddek
02b1f0a9ea */*: drop dead python impls
Signed-off-by: James Beddek <telans@posteo.de>
2021-10-09 22:30:09 +13:00
Alessandro Barbieri
9c84830033 */*: add lang="en" to <longdescription>
Signed-off-by: Alessandro Barbieri <lssndrbarbieri@gmail.com>
2021-06-28 16:15:30 +02:00
Ross Charles Campbell
f052cc776f dev-games/godot: depend on media-libs/embree unconditionally
This follows the logic in godot's build system.

Closes: https://bugs.gentoo.org/794556
Package-Manager: Portage-3.0.19, Repoman-3.0.3
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-06-07 21:40:30 +08:00
Ross Charles Campbell
5c4cdf7f76 dev-games/godot: bump to 3.3.2; enable raycast USE flag
Package-Manager: Portage-3.0.19, Repoman-3.0.3
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-06-06 04:22:40 +08:00
Ross Charles Campbell
121287dfc5 dev-games/godot: disable raycast module
Since embree (https://github.com/embree/embree) is not landed
at the moment, raycast module is disabled for the moment.

Package-Manager: Portage-3.0.18, Repoman-3.0.3
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-05-09 07:35:28 +08:00
Ross Charles Campbell
f739c38fe1 dev-games/godot: Fix building issues on 3.3
Package-Manager: Portage-3.0.18, Repoman-3.0.3
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-05-09 06:24:18 +08:00
Ross Charles Campbell
ee2bda9330 dev-games/godot: bump to 3.3
Package-Manager: Portage-3.0.18, Repoman-3.0.3
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-05-06 00:42:24 +08:00
Ross Charles Campbell
378fd39928 dev-games/godot: fix CVE-2021-26825
An integer overflow issue exists in Godot Engine up to v3.2 that can
be triggered when loading specially crafted.TGA image files. The
vulnerability exists in ImageLoaderTGA::load_image() function at line:

const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size;

The bug leads to Dynamic stack buffer overflow. Depending on the
context of the application, attack vector can be local or remote,
and can lead to code execution and/or system crash.

Reference: https://nvd.nist.gov/vuln/detail/CVE-2021-26825
Reference: https://github.com/godotengine/godot/pull/45702
Closes: https://bugs.gentoo.org/769761
Package-Manager: Portage-3.0.14, Repoman-3.0.2
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-02-10 13:05:06 +08:00
Ross Charles Campbell
5f14f97d12 dev-games/godot: corrects LICENSE
Closes: https://bugs.gentoo.org/765553
Package-Manager: Portage-3.0.13, Repoman-3.0.2
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-01-16 07:13:53 +08:00
Theo Anderson
d6597bb930 dev-games/godot: use https HOMEPAGE
Package-Manager: Portage-3.0.12, Repoman-3.0.2
Signed-off-by: Theo Anderson <telans@posteo.de>
2021-01-04 19:39:49 +13:00
Ross Charles Campbell
a4c500da08 dev-games/godot: New Package
Closes: https://bugs.gentoo.org/532730
Closes: https://github.com/gentoo/gentoo/pull/17874
Package-Manager: Portage-3.0.12, Repoman-3.0.2
Signed-off-by: Ross Charles Campbell <rossbridger.cc@gmail.com>
2021-01-02 23:59:18 +08:00