diff --git a/dev-build/just/just-1.37.0.ebuild b/dev-build/just/just-1.37.0.ebuild index fc40b2584e..3b54bdeab3 100644 --- a/dev-build/just/just-1.37.0.ebuild +++ b/dev-build/just/just-1.37.0.ebuild @@ -9,10 +9,10 @@ CRATES=" android_system_properties@0.1.5 ansi_term@0.12.1 anstream@0.6.18 + anstyle@1.0.10 anstyle-parse@0.2.6 anstyle-query@1.1.2 anstyle-wincon@3.0.6 - anstyle@1.0.10 arrayref@0.3.9 arrayvec@0.7.6 autocfg@1.4.0 @@ -45,8 +45,8 @@ CRATES=" derive-where@1.2.7 diff@0.1.13 digest@0.10.7 - dirs-sys@0.4.1 dirs@5.0.1 + dirs-sys@0.4.1 dotenvy@0.15.7 edit-distance@2.1.3 either@1.13.0 @@ -59,8 +59,8 @@ CRATES=" heck@0.5.0 hermit-abi@0.3.9 home@0.5.9 - iana-time-zone-haiku@0.1.2 iana-time-zone@0.1.61 + iana-time-zone-haiku@0.1.2 is_terminal_polyfill@1.70.1 itoa@1.0.13 js-sys@0.3.72 @@ -80,17 +80,17 @@ CRATES=" ppv-lite86@0.2.20 pretty_assertions@1.4.1 proc-macro2@1.0.89 - pulldown-cmark-to-cmark@10.0.4 pulldown-cmark@0.9.6 + pulldown-cmark-to-cmark@10.0.4 quote@1.0.37 rand@0.8.5 rand_chacha@0.3.1 rand_core@0.6.4 rayon-core@1.12.1 redox_users@0.4.6 + regex@1.11.1 regex-automata@0.4.9 regex-syntax@0.8.5 - regex@1.11.1 roff@0.2.2 rustix@0.38.41 rustversion@1.0.18 @@ -103,8 +103,8 @@ CRATES=" shellexpand@3.1.0 shlex@1.3.0 similar@2.6.0 - snafu-derive@0.8.5 snafu@0.8.5 + snafu-derive@0.8.5 strsim@0.11.1 strum@0.26.3 strum_macros@0.26.4 @@ -113,8 +113,8 @@ CRATES=" tempfile@3.14.0 temptree@0.2.0 terminal_size@0.4.0 - thiserror-impl@1.0.69 thiserror@1.0.69 + thiserror-impl@1.0.69 typed-arena@2.0.2 typenum@1.17.0 unicase@2.8.0 @@ -126,15 +126,15 @@ CRATES=" uuid@1.11.0 version_check@0.9.5 wasi@0.11.0+wasi-snapshot-preview1 - wasm-bindgen-backend@0.2.95 - wasm-bindgen-macro-support@0.2.95 - wasm-bindgen-macro@0.2.95 - wasm-bindgen-shared@0.2.95 wasm-bindgen@0.2.95 + wasm-bindgen-backend@0.2.95 + wasm-bindgen-macro@0.2.95 + wasm-bindgen-macro-support@0.2.95 + wasm-bindgen-shared@0.2.95 which@7.0.0 + winapi@0.3.9 winapi-i686-pc-windows-gnu@0.4.0 winapi-x86_64-pc-windows-gnu@0.4.0 - winapi@0.3.9 windows-core@0.52.0 windows-sys@0.48.0 windows-sys@0.52.0 @@ -158,7 +158,9 @@ CRATES=" windows_x86_64_msvc@0.52.6 winsafe@0.0.19 yansi@1.0.1 + zerocopy@0.7.35 zerocopy-derive@0.7.35 + zerocopy@0.7.35 ${PN}@${PV} " diff --git a/dev-games/liblcf/Manifest b/dev-games/liblcf/Manifest deleted file mode 100644 index d4355188d5..0000000000 --- a/dev-games/liblcf/Manifest +++ /dev/null @@ -1,2 +0,0 @@ -DIST liblcf-0.7.0.tar.gz 292623 BLAKE2B 7cf2f21244796b85745ac30bcc3ec7118dd10d5a7054fdd423bbb71ab9b0a4c85ccc644bd57c251374378fe525e1302367456ee348828efb8d97d825727f2caa SHA512 0abf77a7e4615f21b643b0e35d41450dc0dbd37d337fbbf619a19f73da3ee18e9d216f151f52a121be2d91bfee47c1a153f4c64df630d5c587cf4b6071e5b77a -DIST liblcf-0.8.tar.xz 473996 BLAKE2B f48cbef89bdde673d215e12336ea06785de9c0d4c06fc625581bedf7b922d8638d4ebad4c17eb34a203815502d86eb38413f9e1fd5884d533c0a6dbedec35d78 SHA512 d92d1a97e7518a7880826126623108d3b2b60aeebf039d7c1c533ea36c270ff643777b67522a171c857457d10ce295562d4838a681f70f524e4619913d816d4d diff --git a/dev-games/liblcf/liblcf-0.7.0.ebuild b/dev-games/liblcf/liblcf-0.7.0.ebuild deleted file mode 100644 index 0b181cbf35..0000000000 --- a/dev-games/liblcf/liblcf-0.7.0.ebuild +++ /dev/null @@ -1,35 +0,0 @@ -# Copyright 2023 Haelwenn (lanodan) Monnier -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit cmake xdg - -DESCRIPTION="Library to handle RPG Maker 2000/2003 and EasyRPG projects" -HOMEPAGE="https://github.com/EasyRPG/liblcf" -SRC_URI="https://github.com/EasyRPG/liblcf/archive/refs/tags/${PV}.tar.gz -> ${P}.tar.gz" -LICENSE="MIT" -SLOT="0" -KEYWORDS="~amd64" - -IUSE="doc" - -RDEPEND=" - dev-libs/expat - dev-libs/icu:= - doc? ( app-text/doxygen ) -" -DEPEND="${RDEPEND}" - -src_configure() { - local mycmakeargs=( - -DBUILD_SHARED_LIBS=True - -DLIBLCF_UPDATE_MIMEDB=False - ) - - cmake_src_configure -} - -src_test() { - cmake_build check -} diff --git a/dev-games/liblcf/liblcf-0.8.ebuild b/dev-games/liblcf/liblcf-0.8.ebuild deleted file mode 100644 index e61fee2861..0000000000 --- a/dev-games/liblcf/liblcf-0.8.ebuild +++ /dev/null @@ -1,54 +0,0 @@ -# Copyright 2023 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit cmake xdg - -DESCRIPTION="Library to handle RPG Maker 2000/2003 and EasyRPG projects" -HOMEPAGE="https://easyrpg.org/ - https://github.com/EasyRPG/liblcf" -SRC_URI="https://easyrpg.org/downloads/player/${PV}/${P}.tar.xz" -LICENSE="MIT" -SLOT="0" -KEYWORDS="~amd64 ~ppc64" - -IUSE="doc tools" - -RDEPEND=" - dev-libs/expat - dev-libs/icu:= -" -DEPEND="${RDEPEND}" -BDEPEND="doc? ( - app-text/doxygen - media-gfx/graphviz[svg] - ) -" - -src_configure() { - local mycmakeargs=( - -DBUILD_SHARED_LIBS=True - -DLIBLCF_UPDATE_MIMEDB=False - -DLIBLCF_ENABLE_TOOLS=$(usex tools) - ) - cmake_src_configure -} - -src_compile() { - cmake_src_compile - # Why do we have to build this explicitly :/ - use doc && cmake_build liblcf_doc -} - -src_test() { - cmake_build check -} - -src_install() { - cmake_src_install - if use doc; then - docinto /usr/share/doc/${PF}/html - dodoc -r doc/* - fi -} diff --git a/dev-games/liblcf/metadata.xml b/dev-games/liblcf/metadata.xml deleted file mode 100644 index 82b36b4bc3..0000000000 --- a/dev-games/liblcf/metadata.xml +++ /dev/null @@ -1,17 +0,0 @@ - - - - - watermanpaint@posteo.net - Lucio Sauer - - - EasyRPG/liblcf - - - - Build and install additional command line tools, including lcf2xml - and lcfstrings. - - - diff --git a/dev-lang/cc65/cc65-2.19-r3.ebuild b/dev-lang/cc65/cc65-2.19-r3.ebuild index 101856cdd6..c365d5163e 100644 --- a/dev-lang/cc65/cc65-2.19-r3.ebuild +++ b/dev-lang/cc65/cc65-2.19-r3.ebuild @@ -14,6 +14,11 @@ SLOT="0" KEYWORDS="~amd64" src_compile() { + ewarn "According to an upstream maintainer, cc65 has a tendency to" + ewarn "\"fail randomly\" when using \`make -j' to build in parallel." + ewarn "If compiling this package fails, and you have parallel jobs" + ewarn "enabled, try again with \`MAKEOPTS+=-j1' to disable them." + emake CC="$(tc-getCC)" AR="$(tc-getAR)" PREFIX="${EPREFIX}/usr" } diff --git a/dev-lang/cc65/cc65-9999-r1.ebuild b/dev-lang/cc65/cc65-9999-r1.ebuild index dc3fbf25fd..32270f99b6 100644 --- a/dev-lang/cc65/cc65-9999-r1.ebuild +++ b/dev-lang/cc65/cc65-9999-r1.ebuild @@ -13,6 +13,11 @@ LICENSE="ZLIB" SLOT="0" src_compile() { + ewarn "According to an upstream maintainer, cc65 has a tendency to" + ewarn "\"fail randomly\" when using \`make -j' to build in parallel." + ewarn "If compiling this package fails, and you have parallel jobs" + ewarn "enabled, try again with \`MAKEOPTS+=-j1' to disable them." + emake CC="$(tc-getCC)" AR="$(tc-getAR)" PREFIX="${EPREFIX}/usr" } diff --git a/games-engines/easyrpg-player/Manifest b/games-engines/easyrpg-player/Manifest deleted file mode 100644 index f01076a658..0000000000 --- a/games-engines/easyrpg-player/Manifest +++ /dev/null @@ -1,2 +0,0 @@ -DIST easyrpg-player-0.7.0.tar.gz 6426198 BLAKE2B fc08962cab0842a53535472fbf348d3c46fb71108b14655cb98d7f04a3a0f441fae644ab109e34733f55ce834d524fbd424ea30e80585e5e4e7f69b15041fe63 SHA512 6c2a5cedbd2022517f2cfb2e3bebc9773addb93cbf3e897fb57f31baf94c644bf4437ceff5be578b3a564e8a5f72c448dd0391bc418658d517ca755cab5ec97f -DIST easyrpg-player-0.8.tar.xz 4966028 BLAKE2B ff445f831a879fe7562e98a4e5a0c973ef8d750236cd2c17bf65b21135f896ee7edd0f0137b88cf0ed417fcfd5729358a63d61b34d9ece017ba4fdc85efaa445 SHA512 b1caf45284e29706bdd885d132fe7605d1f2972a3b3e238ba2fbd40058ae1c31aac5277fced23bd216153feb9a440a2652ef696b6b310b907fbc3c1376aa03ad diff --git a/games-engines/easyrpg-player/easyrpg-player-0.7.0.ebuild b/games-engines/easyrpg-player/easyrpg-player-0.7.0.ebuild deleted file mode 100644 index 21d7d73ee7..0000000000 --- a/games-engines/easyrpg-player/easyrpg-player-0.7.0.ebuild +++ /dev/null @@ -1,73 +0,0 @@ -# Copyright 2023 Haelwenn (lanodan) Monnier -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit cmake xdg - -DESCRIPTION="RPG Maker 2000/2003 and EasyRPG games interpreter" -HOMEPAGE="https://easyrpg.org/player/" -SRC_URI="https://github.com/EasyRPG/Player/archive/refs/tags/${PV}.tar.gz -> ${P}.tar.gz" -S="${WORKDIR}/Player-${PV}/" -LICENSE="MIT" -SLOT="0" -KEYWORDS="~amd64" -IUSE="doc fluidsynth wildmidi" - -DEPEND=" - >=dev-games/liblcf-${PV} - >=media-libs/libsdl2-2.0.5 - media-libs/libpng:= - x11-libs/pixman - dev-libs/libfmt:= - media-libs/freetype:= - media-libs/harfbuzz:= - media-libs/alsa-lib - - media-libs/speexdsp - - media-sound/mpg123 - media-libs/libsndfile - media-libs/libvorbis - media-libs/opus - wildmidi? ( media-sound/wildmidi ) - fluidsynth? ( media-sound/fluidsynth ) - media-libs/libxmp - - dev-ruby/asciidoctor - - doc? ( app-text/doxygen ) -" -RDEPEND="${DEPEND}" - -src_configure() { - local mycmakeargs=( - -DPLAYER_WITH_FLUIDLITE=OFF - # Avoid vendoring, uses libsndfile instead - -DPLAYER_ENABLE_DRWAV=OFF - - # Use the first default choice - -DPLAYER_WITH_SPEEXDSP=ON - -DPLAYER_WITH_SAMPLERATE=OFF - - -DPLAYER_WITH_MPG123=ON - -DPLAYER_WITH_LIBSNDFILE=ON - -DPLAYER_WITH_OGGVORBIS=ON - -DPLAYER_WITH_OPUS=ON - -DPLAYER_WITH_WILDMIDI=$(usex wildmidi) - -DPLAYER_WITH_FLUIDSYNTH=$(usex fluidsynth) - # Serves as fallback when FluidSynth isn't found - -DPLAYER_WITH_FLUIDLITE=OFF - - # Avoid vendoring, uses wildmidi or fluidsynth instead - -DPLAYER_ENABLE_FMMIDI=OFF - - -DPLAYER_WITH_XMP=ON - ) - - cmake_src_configure -} - -src_test() { - cmake_build check -} diff --git a/games-engines/easyrpg-player/easyrpg-player-0.8-r1.ebuild b/games-engines/easyrpg-player/easyrpg-player-0.8-r1.ebuild deleted file mode 100644 index c47c12f854..0000000000 --- a/games-engines/easyrpg-player/easyrpg-player-0.8-r1.ebuild +++ /dev/null @@ -1,193 +0,0 @@ -# Copyright 2023 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit cmake readme.gentoo-r1 xdg - -DESCRIPTION="RPG Maker 2000/2003 and EasyRPG games interpreter" -HOMEPAGE="https://easyrpg.org/player/ - https://github.com/EasyRPG/Player" -SRC_URI="https://easyrpg.org/downloads/player/${PV}/${P}.tar.xz" - -# EasyRPG Player itself is GPLv3+. -# The program's logos are CC-BY-SA 4.0. -# -- -# The program bundles several 3rd-party libraries. -# -# FMMidi files - licensed under the 3-clause BSD license. -# Since the files do not end up in the executable due to the configuration, -# we ignore it. -# - src/midisequencer.cpp -# - src/midisequencer.h -# - src/midisynth.cpp -# - src/midisynth.h -# -# dr_wav files - licensed under (public-domain or MIT-0): -# - src/external/dr_wav.h -# rang files - licensed under the Unlicense: -# - src/external/rang.hpp -# Note that both dr_wav and rang are un-bundled and replaced with versions -# provided by Gentoo packages. However, since these are header-only libraries, -# their licenses are still included in the LICENSE variable. -# -# PicoJSON is used only for Emscripten builds (and unbundled before build). -# -- -# The program also uses a couple of 3rd-party fonts. Since these are not -# loaded at runtime, but rather baked into the executable at compile time, -# their licenses are also added to the License tag. -# -# Baekmuk files - licensed under the Baekmuk license: -# - resources/shinonome/korean/ -# -# Shinonome files - released into the public domain: -# - resources/shinonome/ -# -# ttyp0 files - licensed under the ttyp0 license, -# a variant of the MIT license: -# - resources/ttyp0/ -# -# WenQuanYi files - licensed under -# GPLv2-or-later with Font Embedding Exception: -# - resources/wenquanyi/ -# -# -# The upstream tarball contains also "Teenyicons", under the MIT license, -# but those are used only for Emscripten builds. - -LICENSE="BAEKMUK CC-BY-4.0 GPL-2+-with-font-exception GPL-3+ public-domain - TTYP0 Unlicense || ( MIT-0 public-domain )" -SLOT="0" - -KEYWORDS="~amd64" - -IUSE="doc fluidsynth harfbuzz +sound truetype +wildmidi" -REQUIRED_USE=" - fluidsynth? ( sound ) - harfbuzz? ( truetype ) - wildmidi? ( sound ) -" - -PATCHES=( - "${FILESDIR}"/${P}-backport-unbundle-dr_wav.patch - "${FILESDIR}"/${P}-backport-unbundle-rang.patch - "${FILESDIR}"/${P}-backport-update-for-fmt10.patch - "${FILESDIR}"/${P}-backport-use-after-free-fluidsynth.patch - "${FILESDIR}"/${P}-unbundle-picojson.patch -) - -DEPEND=" - dev-cpp/rang - >=dev-games/liblcf-${PV} - dev-libs/libfmt:= - media-libs/libpng:= - >=media-libs/libsdl2-2.0.5[joystick,sound?,video] - sys-libs/zlib - x11-libs/pixman - harfbuzz? ( media-libs/harfbuzz:=[truetype] ) - truetype? ( media-libs/freetype:= ) - sound? ( - media-libs/dr_wav - media-libs/libsndfile - media-libs/libvorbis - media-libs/opusfile - media-libs/speexdsp - media-sound/mpg123 - media-libs/libxmp - fluidsynth? ( media-sound/fluidsynth ) - wildmidi? ( media-sound/wildmidi ) - !fluidsynth? ( !wildmidi? ( media-libs/alsa-lib ) ) - ) -" -RDEPEND="${DEPEND} - fluidsynth? ( media-sound/fluid-soundfont ) -" -BDEPEND="virtual/pkgconfig - doc? ( - app-text/doxygen - media-gfx/graphviz[svg] - ) -" - -DOC_CONTENTS=" -EasyRPG Player chooses its library for MIDI output in increasing order: -1. FluidSynth -2. WildMIDI -3. ALSA - -With all three enabled, it first tries to send MIDI messages to FluidSynth. If -that fails it falls back to WildMIDI then to ALSA. Currently, the capability to -find and configure a suitable MIDI client through ALSA is limited. It is -recommended to enable one of the other backends, otherwise you are likely to -have no sound. -This package enables support for the ALSA backend only if the other two are -disabled. - -For the requirements for suitable ALSA MIDI clients please reference the source -code at src/platform/linux/midiout_device_alsa.cpp -" - -src_prepare() { - # Install prebuilt manpage instead of rebuilding it conditionally. - sed -i -e "s/if(ASCIIDOCTOR_EXECUTABLE)/if(FALSE)/" \ - -e "s/SUPPORT_AUDIO=1/SUPPORT_AUDIO=$(usex sound 1 0)/" CMakeLists.txt || die - cmake_src_prepare -} - -src_configure() { - local mycmakeargs=( - -DPLAYER_BUILD_LIBLCF=OFF - - # Use the first default choice - -DPLAYER_WITH_SPEEXDSP=$(usex sound) - -DPLAYER_WITH_SAMPLERATE=no - - -DPLAYER_WITH_MPG123=$(usex sound) - -DPLAYER_WITH_OGGVORBIS=$(usex sound) - -DPLAYER_WITH_OPUS=$(usex sound) - -DPLAYER_WITH_XMP=$(usex sound) - - # Avoid vendoring, use FluidSynth or WildMIDI (or ALSA) instead - -DPLAYER_ENABLE_FMMIDI=no - -DPLAYER_WITH_FLUIDSYNTH=$(usex fluidsynth) - -DPLAYER_WITH_WILDMIDI=$(usex wildmidi) - -DPLAYER_WITH_NATIVE_MIDI=$(usex sound $(usex fluidsynth no $(usex wildmidi no yes)) no) - # Serves as fallback when FluidSynth isn't found - -DPLAYER_WITH_FLUIDLITE=no - # Enable dr_wav for faster WAV decoding, fall back to libsndfile - -DPLAYER_ENABLE_DRWAV=$(usex sound) - -DPLAYER_WITH_LIBSNDFILE=$(usex sound) - - # The text shaping engine is strictly dependent on the availability - # of TrueType fonts - -DPLAYER_WITH_HARFBUZZ=$(usex harfbuzz) - -DPLAYER_WITH_FREETYPE=$(usex harfbuzz yes $(usex truetype)) - ) - cmake_src_configure -} - -src_compile() { - cmake_src_compile - if use doc; then - einfo "Building the documentation might take a while..." - cmake_build doc - fi -} - -src_test() { - cmake_build check -} - -src_install() { - cmake_src_install - if use doc; then - docinto /usr/share/doc/${PF}/html - dodoc -r "${BUILD_DIR}"/doc/* - fi - readme.gentoo_create_doc -} - -pkg_postinst() { - xdg_pkg_postinst - readme.gentoo_print_elog -} diff --git a/games-engines/easyrpg-player/easyrpg-player-0.8.ebuild b/games-engines/easyrpg-player/easyrpg-player-0.8.ebuild deleted file mode 100644 index b8a90d388a..0000000000 --- a/games-engines/easyrpg-player/easyrpg-player-0.8.ebuild +++ /dev/null @@ -1,192 +0,0 @@ -# Copyright 2023 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit cmake readme.gentoo-r1 xdg - -DESCRIPTION="RPG Maker 2000/2003 and EasyRPG games interpreter" -HOMEPAGE="https://easyrpg.org/player/ - https://github.com/EasyRPG/Player" -SRC_URI="https://easyrpg.org/downloads/player/${PV}/${P}.tar.xz" - -# EasyRPG Player itself is GPLv3+. -# The program's logos are CC-BY-SA 4.0. -# -- -# The program bundles several 3rd-party libraries. -# -# FMMidi files - licensed under the 3-clause BSD license. -# Since the files do not end up in the executable due to the configuration, -# we ignore it. -# - src/midisequencer.cpp -# - src/midisequencer.h -# - src/midisynth.cpp -# - src/midisynth.h -# -# dr_wav files - licensed under (public-domain or MIT-0): -# - src/external/dr_wav.h -# rang files - licensed under the Unlicense: -# - src/external/rang.hpp -# Note that both dr_wav and rang are un-bundled and replaced with versions -# provided by Gentoo packages. However, since these are header-only libraries, -# their licenses are still included in the LICENSE variable. -# -# PicoJSON is used only for Emscripten builds (and unbundled before build). -# -- -# The program also uses a couple of 3rd-party fonts. Since these are not -# loaded at runtime, but rather baked into the executable at compile time, -# their licenses are also added to the License tag. -# -# Baekmuk files - licensed under the Baekmuk license: -# - resources/shinonome/korean/ -# -# Shinonome files - released into the public domain: -# - resources/shinonome/ -# -# ttyp0 files - licensed under the ttyp0 license, -# a variant of the MIT license: -# - resources/ttyp0/ -# -# WenQuanYi files - licensed under -# GPLv2-or-later with Font Embedding Exception: -# - resources/wenquanyi/ -# -# -# The upstream tarball contains also "Teenyicons", under the MIT license, -# but those are used only for Emscripten builds. - -LICENSE="BAEKMUK CC-BY-4.0 GPL-2+-with-font-exception GPL-3+ public-domain - TTYP0 Unlicense || ( MIT-0 public-domain )" -SLOT="0" - -KEYWORDS="~amd64" - -IUSE="doc fluidsynth harfbuzz +sound truetype +wildmidi" -REQUIRED_USE=" - fluidsynth? ( sound ) - harfbuzz? ( truetype ) - wildmidi? ( sound ) -" - -PATCHES=( - "${FILESDIR}"/${P}-backport-unbundle-dr_wav.patch - "${FILESDIR}"/${P}-backport-unbundle-rang.patch - "${FILESDIR}"/${P}-backport-update-for-fmt10.patch - "${FILESDIR}"/${P}-unbundle-picojson.patch -) - -DEPEND=" - dev-cpp/rang - >=dev-games/liblcf-${PV} - dev-libs/libfmt:= - media-libs/libpng:= - >=media-libs/libsdl2-2.0.5[joystick,sound?,video] - sys-libs/zlib - x11-libs/pixman - harfbuzz? ( media-libs/harfbuzz:=[truetype] ) - truetype? ( media-libs/freetype:= ) - sound? ( - media-libs/dr_wav - media-libs/libsndfile - media-libs/libvorbis - media-libs/opusfile - media-libs/speexdsp - media-sound/mpg123 - media-libs/libxmp - fluidsynth? ( media-sound/fluidsynth ) - wildmidi? ( media-sound/wildmidi ) - !fluidsynth? ( !wildmidi? ( media-libs/alsa-lib ) ) - ) -" -RDEPEND="${DEPEND} - fluidsynth? ( media-sound/fluid-soundfont ) -" -BDEPEND="virtual/pkgconfig - doc? ( - app-text/doxygen - media-gfx/graphviz[svg] - ) -" - -DOC_CONTENTS=" -EasyRPG Player chooses its library for MIDI output in increasing order: -1. FluidSynth -2. WildMIDI -3. ALSA - -With all three enabled, it first tries to send MIDI messages to FluidSynth. If -that fails it falls back to WildMIDI then to ALSA. Currently, the capability to -find and configure a suitable MIDI client through ALSA is limited. It is -recommended to enable one of the other backends, otherwise you are likely to -have no sound. -This package enables support for the ALSA backend only if the other two are -disabled. - -For the requirements for suitable ALSA MIDI clients please reference the source -code at src/platform/linux/midiout_device_alsa.cpp -" - -src_prepare() { - # Install prebuilt manpage instead of rebuilding it conditionally. - sed -i -e "s/if(ASCIIDOCTOR_EXECUTABLE)/if(FALSE)/" \ - -e "s/SUPPORT_AUDIO=1/SUPPORT_AUDIO=$(usex sound 1 0)/" CMakeLists.txt || die - cmake_src_prepare -} - -src_configure() { - local mycmakeargs=( - -DPLAYER_BUILD_LIBLCF=OFF - - # Use the first default choice - -DPLAYER_WITH_SPEEXDSP=$(usex sound) - -DPLAYER_WITH_SAMPLERATE=no - - -DPLAYER_WITH_MPG123=$(usex sound) - -DPLAYER_WITH_OGGVORBIS=$(usex sound) - -DPLAYER_WITH_OPUS=$(usex sound) - -DPLAYER_WITH_XMP=$(usex sound) - - # Avoid vendoring, use FluidSynth or WildMIDI (or ALSA) instead - -DPLAYER_ENABLE_FMMIDI=no - -DPLAYER_WITH_FLUIDSYNTH=$(usex fluidsynth) - -DPLAYER_WITH_WILDMIDI=$(usex wildmidi) - -DPLAYER_WITH_NATIVE_MIDI=$(usex sound $(usex fluidsynth no $(usex wildmidi no yes)) no) - # Serves as fallback when FluidSynth isn't found - -DPLAYER_WITH_FLUIDLITE=no - # Enable dr_wav for faster WAV decoding, fall back to libsndfile - -DPLAYER_ENABLE_DRWAV=$(usex sound) - -DPLAYER_WITH_LIBSNDFILE=$(usex sound) - - # The text shaping engine is strictly dependent on the availability - # of TrueType fonts - -DPLAYER_WITH_HARFBUZZ=$(usex harfbuzz) - -DPLAYER_WITH_FREETYPE=$(usex harfbuzz yes $(usex truetype)) - ) - cmake_src_configure -} - -src_compile() { - cmake_src_compile - if use doc; then - einfo "Building the documentation might take a while..." - cmake_build doc - fi -} - -src_test() { - cmake_build check -} - -src_install() { - cmake_src_install - if use doc; then - docinto /usr/share/doc/${PF}/html - dodoc -r "${BUILD_DIR}"/doc/* - fi - readme.gentoo_create_doc -} - -pkg_postinst() { - xdg_pkg_postinst - readme.gentoo_print_elog -} diff --git a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-unbundle-dr_wav.patch b/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-unbundle-dr_wav.patch deleted file mode 100644 index 869c63b7df..0000000000 --- a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-unbundle-dr_wav.patch +++ /dev/null @@ -1,43 +0,0 @@ -commit d2e92225ad0af2d52e8884b64ba2bac1b6006377 -Author: Ghabry -Date: Thu May 4 16:32:42 2023 +0200 - - Do not vendor dr_wav header if there is a system header available - - Fedora unbundles our dr_wav because they have a system header - ---- a/src/decoder_drwav.cpp -+++ b/src/decoder_drwav.cpp -@@ -21,7 +21,13 @@ - #ifdef WANT_DRWAV - - #define DR_WAV_IMPLEMENTATION --#include "external/dr_wav.h" -+// Use system dr_wav header if available -+#if __has_include() -+# include -+#else -+# include "external/dr_wav.h" -+#endif -+ - - DrWavDecoder::DrWavDecoder() { - music_type = "wav"; ---- a/src/decoder_drwav.h -+++ b/src/decoder_drwav.h -@@ -24,9 +24,12 @@ - // Headers - #include "audio_decoder.h" - #define DR_WAV_NO_STDIO --#include "external/dr_wav.h" --#include --#include -+// Use system dr_wav header if available -+#if __has_include() -+# include -+#else -+# include "external/dr_wav.h" -+#endif - - /** - * Standalone audio decoder powered by dr_wav diff --git a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-unbundle-rang.patch b/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-unbundle-rang.patch deleted file mode 100644 index 4ca9b286cf..0000000000 --- a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-unbundle-rang.patch +++ /dev/null @@ -1,23 +0,0 @@ -commit 63029163d86224aa4f9da798c760b1836d73f62b -Author: Ghabry -Date: Thu Jun 8 12:54:33 2023 +0200 - - rang: Use system header if available - ---- a/src/output.cpp -+++ b/src/output.cpp -@@ -31,7 +31,13 @@ - #elif defined(__vita__) - # include - #endif --#include "external/rang.hpp" -+ -+// Use system rang header if available -+#if __has_include() -+# include -+#else -+# include "external/rang.hpp" -+#endif - - #include "output.h" - #include "graphics.h" diff --git a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-update-for-fmt10.patch b/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-update-for-fmt10.patch deleted file mode 100644 index a644c14106..0000000000 --- a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-update-for-fmt10.patch +++ /dev/null @@ -1,208 +0,0 @@ -commit a4672d2e30db4e4918c8f3580236faed3c9d04c1 -Author: Ghabry -Date: Sun May 14 14:41:13 2023 +0200 - - Fix building with fmtlib 10 - - to_string_view is a private API since fmt10. - - The new API only works properly since fmt8. - - Added casts to enum formating as they are not converted automatically anymore. - - Fix #3002 - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 8507e5d1..28d595a2 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -345,6 +345,7 @@ add_library(${PROJECT_NAME} OBJECT - src/state.cpp - src/state.h - src/std_clock.h -+ src/string_view.cpp - src/string_view.h - src/system.h - src/teleport_target.h -diff --git a/Makefile.am b/Makefile.am -index bed1b219..4c477489 100644 ---- a/Makefile.am -+++ b/Makefile.am -@@ -327,6 +327,7 @@ libeasyrpg_player_a_SOURCES = \ - src/state.cpp \ - src/state.h \ - src/std_clock.h \ -+ src/string_view.cpp \ - src/string_view.h \ - src/system.h \ - src/teleport_target.h \ -diff --git a/src/game_interpreter.cpp b/src/game_interpreter.cpp -index 7877d77f..7ae056cc 100644 ---- a/src/game_interpreter.cpp -+++ b/src/game_interpreter.cpp -@@ -2187,7 +2187,7 @@ bool Game_Interpreter::CommandChangeVehicleGraphic(lcf::rpg::EventCommand const& - Game_Vehicle* vehicle = Game_Map::GetVehicle(vehicle_id); - - if (!vehicle) { -- Output::Warning("ChangeVehicleGraphic: Invalid vehicle ID {}", vehicle_id); -+ Output::Warning("ChangeVehicleGraphic: Invalid vehicle ID {}", static_cast(vehicle_id)); - return true; - } - -@@ -2261,7 +2261,7 @@ bool Game_Interpreter::CommandSetVehicleLocation(lcf::rpg::EventCommand const& c - // 0 because we adjust all vehicle IDs by +1 to match the lcf values - Output::Debug("SetVehicleLocation: Party referenced"); - } else { -- Output::Warning("SetVehicleLocation: Invalid vehicle ID {}", vehicle_id); -+ Output::Warning("SetVehicleLocation: Invalid vehicle ID {}", static_cast(vehicle_id)); - return true; - } - } -@@ -3494,7 +3494,7 @@ bool Game_Interpreter::CommandConditionalBranch(lcf::rpg::EventCommand const& co - Game_Vehicle* vehicle = Game_Map::GetVehicle(vehicle_id); - - if (!vehicle) { -- Output::Warning("ConditionalBranch: Invalid vehicle ID {}", vehicle_id); -+ Output::Warning("ConditionalBranch: Invalid vehicle ID {}", static_cast(vehicle_id)); - return true; - } - -diff --git a/src/game_interpreter_map.cpp b/src/game_interpreter_map.cpp -index 6c193c2f..0b47a3db 100644 ---- a/src/game_interpreter_map.cpp -+++ b/src/game_interpreter_map.cpp -@@ -345,7 +345,7 @@ bool Game_Interpreter_Map::CommandEndShop(lcf::rpg::EventCommand const& /* com * - - bool Game_Interpreter_Map::CommandShowInn(lcf::rpg::EventCommand const& com) { // code 10730 - int inn_type = com.parameters[0]; -- auto inn_price = com.parameters[1]; -+ int inn_price = com.parameters[1]; - // Not used, but left here for documentation purposes - // bool has_inn_handlers = com.parameters[2] != 0; - -diff --git a/src/output.h b/src/output.h -index 90e11189..78ff3c0c 100644 ---- a/src/output.h -+++ b/src/output.h -@@ -22,17 +22,8 @@ - #include - #include - #include --#include -- - #include "filesystem_stream.h" - --namespace lcf { --// FIXME: liblcf doesn't depend on fmt, so we need to add this here to enable fmtlib support for lcf::DBString --inline fmt::basic_string_view to_string_view(const lcf::DBString& s) { -- return to_string_view(StringView(s)); --} --} -- - enum class LogLevel { - Error, - Warning, -diff --git a/src/player.cpp b/src/player.cpp -index 0ed6bbb6..654d31e0 100644 ---- a/src/player.cpp -+++ b/src/player.cpp -@@ -1240,7 +1240,7 @@ void Player::SetupBattleTest() { - } - - Output::Debug("BattleTest Mode 2k3 troop=({}) background=({}) formation=({}) condition=({}) terrain=({})", -- args.troop_id, args.background.c_str(), args.formation, args.condition, args.terrain_id); -+ args.troop_id, args.background, static_cast(args.formation), static_cast(args.condition), args.terrain_id); - } else { - Output::Debug("BattleTest Mode 2k troop=({}) background=({})", args.troop_id, args.background); - } -diff --git a/src/string_view.cpp b/src/string_view.cpp -new file mode 100644 -index 00000000..13a52650 ---- /dev/null -+++ b/src/string_view.cpp -@@ -0,0 +1,34 @@ -+/* -+ * This file is part of EasyRPG Player. -+ * -+ * EasyRPG Player is free software: you can redistribute it and/or modify -+ * it under the terms of the GNU General Public License as published by -+ * the Free Software Foundation, either version 3 of the License, or -+ * (at your option) any later version. -+ * -+ * EasyRPG Player is distributed in the hope that it will be useful, -+ * but WITHOUT ANY WARRANTY; without even the implied warranty of -+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -+ * GNU General Public License for more details. -+ * -+ * You should have received a copy of the GNU General Public License -+ * along with EasyRPG Player. If not, see . -+ */ -+ -+#include "string_view.h" -+ -+#if FMT_VERSION >= EP_FMT_MODERN_VERSION -+ -+#include -+ -+auto fmt::formatter::format(const lcf::DBString& s, format_context& ctx) const -> decltype(ctx.out()) { -+ string_view sv(s.data(), s.size()); -+ return formatter::format(sv, ctx); -+} -+ -+auto fmt::formatter::format(const lcf::StringView& s, format_context& ctx) const -> decltype(ctx.out()) { -+ string_view sv(s.data(), s.size()); -+ return formatter::format(sv, ctx); -+} -+ -+#endif -diff --git a/src/string_view.h b/src/string_view.h -index 11e3550d..030bb09a 100644 ---- a/src/string_view.h -+++ b/src/string_view.h -@@ -22,9 +22,9 @@ - #include - #include - --// FIXME: needed to allow building with fmt 5, older versions are untested. -+// Needed to allow building with fmt 5, older versions are untested. - #if FMT_VERSION < 60000 --#include -+# include - #endif - - using StringView = lcf::StringView; -@@ -33,12 +33,33 @@ using U32StringView = lcf::U32StringView; - using lcf::ToString; - using lcf::ToStringView; - -+// Version required to use the new formatting API -+#define EP_FMT_MODERN_VERSION 80000 -+ - // FIXME: liblcf doesn't depend on fmt, so we need to add this here to enable fmtlib support for our StringView. -+#if FMT_VERSION >= EP_FMT_MODERN_VERSION -+template<> -+struct fmt::formatter : fmt::formatter { -+ auto format(const lcf::StringView& s, format_context& ctx) const -> decltype(ctx.out()); -+}; -+ -+template<> -+struct fmt::formatter : formatter { -+ auto format(const lcf::DBString& s, format_context& ctx) const -> decltype(ctx.out()); -+}; -+#else - namespace nonstd { namespace sv_lite { - template - inline fmt::basic_string_view to_string_view(basic_string_view s) { -- return fmt::basic_string_view(s.data(), s.size()); -+ return fmt::basic_string_view(s.data(), s.size()); - } - } } - -+namespace lcf { -+inline fmt::basic_string_view to_string_view(const lcf::DBString& s) { -+ return to_string_view(StringView(s)); -+} -+} -+#endif -+ - #endif diff --git a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-use-after-free-fluidsynth.patch b/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-use-after-free-fluidsynth.patch deleted file mode 100644 index 693ee2bd75..0000000000 --- a/games-engines/easyrpg-player/files/easyrpg-player-0.8-backport-use-after-free-fluidsynth.patch +++ /dev/null @@ -1,180 +0,0 @@ -The following commit was fixed and backported from upstream. The fix adds -a header to audio_generic_midiout.h to provide the missing definition -of AudioDecoderMidi at compile time. -Author: Lucio Sauer - -https://github.com/EasyRPG/Player/issues/3079 -commit 7269d325035f547907ec352bff5d39bc611abc88 -Author: Ghabry -Date: Fri Sep 22 20:45:19 2023 +0200 - - GenericAudio: Make static variables instance variables - - This way they are destroyed when the DisplayUi is destroyed instead of when the process terminates. - - Fixes a use-after-free in the Fluidsynth Decoder. ---- a/src/audio_generic.cpp -+++ b/src/audio_generic.cpp -@@ -20,33 +20,21 @@ - #include - #include - #include --#include "audio_decoder_midi.h" - #include "audio_generic.h" --#include "audio_generic_midiout.h" --#include "filefinder.h" - #include "output.h" - --GenericAudio::BgmChannel GenericAudio::BGM_Channels[nr_of_bgm_channels]; --GenericAudio::SeChannel GenericAudio::SE_Channels[nr_of_se_channels]; --bool GenericAudio::BGM_PlayedOnceIndicator; -- --std::vector GenericAudio::sample_buffer = {}; --std::vector GenericAudio::scrap_buffer = {}; --unsigned GenericAudio::scrap_buffer_size = 0; --std::vector GenericAudio::mixer_buffer = {}; -- --std::unique_ptr GenericAudio::midi_thread; -- - GenericAudio::GenericAudio(const Game_ConfigAudio& cfg) : AudioInterface(cfg) { - int i = 0; - for (auto& BGM_Channel : BGM_Channels) { - BGM_Channel.id = i++; - BGM_Channel.decoder.reset(); -+ BGM_Channel.instance = this; - } - i = 0; - for (auto& SE_Channel : SE_Channels) { - SE_Channel.id = i++; - SE_Channel.decoder.reset(); -+ SE_Channel.instance = this; - } - BGM_PlayedOnceIndicator = false; - midi_thread.reset(); -@@ -492,8 +480,8 @@ void GenericAudio::BgmChannel::Stop() { - stopped = true; - if (midi_out_used) { - midi_out_used = false; -- midi_thread->GetMidiOut().Reset(); -- midi_thread->GetMidiOut().Pause(); -+ instance->midi_thread->GetMidiOut().Reset(); -+ instance->midi_thread->GetMidiOut().Pause(); - } else if (decoder) { - decoder.reset(); - } -@@ -503,16 +491,16 @@ void GenericAudio::BgmChannel::SetPaused(bool newPaused) { - paused = newPaused; - if (midi_out_used) { - if (newPaused) { -- midi_thread->GetMidiOut().Pause(); -+ instance->midi_thread->GetMidiOut().Pause(); - } else { -- midi_thread->GetMidiOut().Resume(); -+ instance->midi_thread->GetMidiOut().Resume(); - } - } - } - - int GenericAudio::BgmChannel::GetTicks() const { - if (midi_out_used) { -- return midi_thread->GetMidiOut().GetTicks(); -+ return instance->midi_thread->GetMidiOut().GetTicks(); - } else if (decoder) { - return decoder->GetTicks(); - } -@@ -521,7 +509,7 @@ int GenericAudio::BgmChannel::GetTicks() const { - - void GenericAudio::BgmChannel::SetFade(int fade) { - if (midi_out_used) { -- midi_thread->GetMidiOut().SetFade(0, std::chrono::milliseconds(fade)); -+ instance->midi_thread->GetMidiOut().SetFade(0, std::chrono::milliseconds(fade)); - } else if (decoder) { - decoder->SetFade(0, std::chrono::milliseconds(fade)); - } -@@ -529,7 +517,7 @@ void GenericAudio::BgmChannel::SetFade(int fade) { - - void GenericAudio::BgmChannel::SetVolume(int volume) { - if (midi_out_used) { -- midi_thread->GetMidiOut().SetVolume(volume); -+ instance->midi_thread->GetMidiOut().SetVolume(volume); - } else if (decoder) { - decoder->SetVolume(volume); - } -@@ -537,7 +525,7 @@ void GenericAudio::BgmChannel::SetVolume(int volume) { - - void GenericAudio::BgmChannel::SetPitch(int pitch) { - if (midi_out_used) { -- midi_thread->GetMidiOut().SetPitch(pitch); -+ instance->midi_thread->GetMidiOut().SetPitch(pitch); - } else if (decoder) { - decoder->SetPitch(pitch); - } -old mode 100644 -new mode 100755 ---- a/src/audio_generic.h -+++ b/src/audio_generic.h -@@ -21,10 +21,9 @@ - #include "audio.h" - #include "audio_secache.h" - #include "audio_decoder_base.h" -+#include "audio_generic_midiout.h" - #include - --class GenericAudioMidiOut; -- - /** - * A software implementation for handling EasyRPG Audio utilizing the - * AudioDecoder for BGM and AudioSeCache for fast SE playback. -@@ -73,6 +72,7 @@ private: - struct BgmChannel { - int id; - std::unique_ptr decoder; -+ GenericAudio* instance = nullptr; - bool paused; - bool stopped; - bool midi_out_used = false; -@@ -87,6 +87,7 @@ private: - struct SeChannel { - int id; - std::unique_ptr decoder; -+ GenericAudio* instance = nullptr; - bool paused; - bool stopped; - }; -@@ -103,17 +104,17 @@ private: - static constexpr unsigned nr_of_se_channels = 31; - static constexpr unsigned nr_of_bgm_channels = 2; - -- static BgmChannel BGM_Channels[nr_of_bgm_channels]; -- static SeChannel SE_Channels[nr_of_se_channels]; -- static bool BGM_PlayedOnceIndicator; -- static bool Muted; -+ BgmChannel BGM_Channels[nr_of_bgm_channels]; -+ SeChannel SE_Channels[nr_of_se_channels]; -+ mutable bool BGM_PlayedOnceIndicator; -+ bool Muted; - -- static std::vector sample_buffer; -- static std::vector scrap_buffer; -- static unsigned scrap_buffer_size; -- static std::vector mixer_buffer; -+ std::vector sample_buffer = {}; -+ std::vector scrap_buffer = {}; -+ unsigned scrap_buffer_size = 0; -+ std::vector mixer_buffer = {}; - -- static std::unique_ptr midi_thread; -+ std::unique_ptr midi_thread; - }; - - #endif ---- a/src/audio_generic_midiout.h -+++ b/src/audio_generic_midiout.h -@@ -19,6 +19,7 @@ - #define EP_AUDIO_GENERIC_MIDITHREAD_H - - #include -+#include "audio_decoder_midi.h" - #include "system.h" - - class AudioDecoderMidi; diff --git a/games-engines/easyrpg-player/files/easyrpg-player-0.8-unbundle-picojson.patch b/games-engines/easyrpg-player/files/easyrpg-player-0.8-unbundle-picojson.patch deleted file mode 100644 index d2ce28ad88..0000000000 --- a/games-engines/easyrpg-player/files/easyrpg-player-0.8-unbundle-picojson.patch +++ /dev/null @@ -1,18 +0,0 @@ -Gentoo doesn't support Emscripten in any way shape or form yet. ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -758,14 +758,6 @@ if(APPLE) - target_link_libraries(${PROJECT_NAME} ${MACOSFOUNDATION} ${MACOSAUDIOUNIT} ${MACOSAUDIOTOOLBOX}) - endif() - --if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten") -- option(PLAYER_JS_BUILD_SHELL "Build the Player executable as a shell file (.html) instead of a standalone javascript file (.js)" OFF) -- set(PLAYER_JS_GAME_URL "games/" CACHE STRING "Game URL/directory where the web player searches for games") -- set(PLAYER_JS_OUTPUT_NAME "easyrpg-player" CACHE STRING "Output name of the js, html and wasm files") -- set_property(SOURCE src/async_handler.cpp APPEND PROPERTY COMPILE_DEFINITIONS "EM_GAME_URL=\"${PLAYER_JS_GAME_URL}\"") -- target_sources(${PROJECT_NAME} PRIVATE src/external/picojson.h) --endif() -- - # Endianess check - if(${CMAKE_VERSION} VERSION_GREATER_EQUAL 3.20) - if (CMAKE_CXX_BYTE_ORDER STREQUAL "BIG_ENDIAN") diff --git a/games-engines/easyrpg-player/metadata.xml b/games-engines/easyrpg-player/metadata.xml deleted file mode 100644 index 0cc40877ed..0000000000 --- a/games-engines/easyrpg-player/metadata.xml +++ /dev/null @@ -1,28 +0,0 @@ - - - - - watermanpaint@posteo.net - Lucio Sauer - - - FluidSynth takes precedence over WildMIDI at runtime. If no external - MIDI synthesizer backend is enabled, EasyRPG Player falls back to ALSA - for native MIDI support. - At version 0.8, this will most likely result in no sound. - - - - Support FluidSynth as a MIDI synthesizer backend. - Support the `--soundfont` command line option for custom soundfonts - - - Use media-libs/harfbuzz for Unicode text shaping. - Depends on external font support by means of the truetype USE flag - - Support WildMIDI as a MIDI synthesizer backend - - - EasyRPG/Player - - diff --git a/net-dialup/minimodem/minimodem-0.24-r1.ebuild b/net-dialup/minimodem/minimodem-0.24-r2.ebuild similarity index 83% rename from net-dialup/minimodem/minimodem-0.24-r1.ebuild rename to net-dialup/minimodem/minimodem-0.24-r2.ebuild index d8144fe0ab..89d8a78df7 100644 --- a/net-dialup/minimodem/minimodem-0.24-r1.ebuild +++ b/net-dialup/minimodem/minimodem-0.24-r2.ebuild @@ -12,8 +12,11 @@ SRC_URI="http://www.whence.com/minimodem/minimodem-${PV}.tar.gz" LICENSE="GPL-3+" SLOT="0" KEYWORDS="~amd64" -IUSE="+alsa pulseaudio sndfile sndio" -REQUIRED_USE+="|| ( alsa pulseaudio sndfile )" +IUSE="alsa pulseaudio +sndfile sndio test" +REQUIRED_USE+="|| ( alsa pulseaudio sndfile ) + test? ( sndfile )" + +RESTRICT="!test? ( test )" DEPEND="sndfile? ( media-libs/libsndfile ) sci-libs/fftw:3.0 diff --git a/net-dialup/minimodem/minimodem-9999.ebuild b/net-dialup/minimodem/minimodem-9999-r1.ebuild similarity index 82% rename from net-dialup/minimodem/minimodem-9999.ebuild rename to net-dialup/minimodem/minimodem-9999-r1.ebuild index 85cb2a58b4..f74684d95d 100644 --- a/net-dialup/minimodem/minimodem-9999.ebuild +++ b/net-dialup/minimodem/minimodem-9999-r1.ebuild @@ -11,8 +11,11 @@ EGIT_REPO_URI="https://github.com/kamalmostafa/minimodem" LICENSE="GPL-3+" SLOT="0" -IUSE="alsa +pulseaudio sndfile sndio" -REQUIRED_USE+="|| ( alsa pulseaudio sndfile sndio )" +IUSE="alsa pulseaudio +sndfile sndio test" +REQUIRED_USE+="|| ( alsa pulseaudio sndfile sndio ) + test ( sndfile )" + +RESTRICT="!test? ( test )" DEPEND="sndfile? ( media-libs/libsndfile ) sci-libs/fftw:3.0 diff --git a/profiles/package.mask b/profiles/package.mask index e30b523b12..f287922a59 100644 --- a/profiles/package.mask +++ b/profiles/package.mask @@ -98,18 +98,6 @@ app-editors/kitscenarist # Removal on 2025-01-18. dev-python/tree-sitter-languages -# Lucio Sauer (2024-10-17) -# Doesn't build since 2024-08 and its sole consumer is up for removal. -# Open bugs 937251, 937252 -# Removal on 2024-11-17 -dev-games/liblcf - -# Lucio Sauer (2024-10-17) -# Doesn't build since 2024-03 and package maintainer lost interest in it. -# Open bugs 932475, 927882 -# Removal on 2024-11-17 -games-engines/easyrpg-player - # Takuya Wakazono (2024-10-02) # Depends on