games-emulation/eden: remove the patches for dev-libs/sirit

Signed-off-by: Pavel Sobolev <contact@paveloom.dev>
This commit is contained in:
Pavel Sobolev
2025-10-04 13:33:32 +03:00
parent 7cce04c53e
commit d5ec8b3f42
3 changed files with 0 additions and 34 deletions

View File

@@ -21,23 +21,6 @@ Signed-off-by: Pavel Sobolev <contact@paveloom.dev>
#include <vector>
namespace Dynarmic::Common {
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -491,12 +491,12 @@ void PatchPhiNodes(IR::Program& program, EmitContext& ctx) {
// Start "before" first PHI; advance on phi_arg == 0
size_t phi_index = static_cast<size_t>(-1);
- ctx.PatchDeferredPhi([&](size_t phi_arg, Id parent) -> std::pair<Id, Id> {
+ ctx.PatchDeferredPhi([&](size_t phi_arg) -> Id {
if (phi_arg == 0) {
++phi_index;
}
IR::Inst* phi = phi_instructions[phi_index];
- return { ctx.Def(phi->Arg(phi_arg)), parent };
+ return ctx.Def(phi->Arg(phi_arg));
});
}
} // Anonymous namespace
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -101,9 +101,10 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual