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games-arcade/opensurge: drop 0.5.2.1
Signed-off-by: Paul Zander <negril.nx+gentoo@gmail.com>
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DIST opensurge-0.5.2.1.tar.gz 33482890 BLAKE2B 05a0a354dcf88254e35878c83587d480d02f6d1a8654e2fa0f694addbf9d428d5703275dba9870b64ed7e53b4a9892c69a3036e00324f7ccddbebaa1974e81d5 SHA512 1f407ca33ef6d6bd72848f3db1b0b51f42a19648c1164d3547bdc2126dba310f318527f3bf04af0dfe78998a3a53bf057af92f8b1ff36e33255ee270a97bf2f3
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DIST opensurge-0.6.1.2.tar.gz 37406904 BLAKE2B 3d028f616bbc400a89b54c1d83d803f9d7333f00b1559176e9ebcf9a4d270960108705693adb770da944e235e5d7429dcaf8502d775f31b2f7456f0861e640f2 SHA512 9ec9ddd7a7b37732c3c2cfe9993c352c59c5b65ed378b680c38bf93b3dc45144b77c8e026335d187831ca7427225e900a994ced99cd9498ed0cfc9ebd400ca3a
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DIST opensurge-0.6.1.2.tar.gz 37406904 BLAKE2B 3d028f616bbc400a89b54c1d83d803f9d7333f00b1559176e9ebcf9a4d270960108705693adb770da944e235e5d7429dcaf8502d775f31b2f7456f0861e640f2 SHA512 9ec9ddd7a7b37732c3c2cfe9993c352c59c5b65ed378b680c38bf93b3dc45144b77c8e026335d187831ca7427225e900a994ced99cd9498ed0cfc9ebd400ca3a
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# Copyright 2019-2021 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=7
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inherit cmake
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if [[ "${PV}" == "9999" ]]; then
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inherit git-r3
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EGIT_REPO_URI="https://github.com/alemart/opensurge"
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else
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SRC_URI="https://github.com/alemart/opensurge/archive/v${PV}.tar.gz -> ${P}.tar.gz"
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KEYWORDS="~amd64"
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fi
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DESCRIPTION="fun 2D retro platformer inspired by old-school Sonic games"
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HOMEPAGE="https://opensurge2d.org/"
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LICENSE="Allegro Apache-2.0 CC-BY-3.0 CC-BY-4.0 CC-BY-SA-3.0 CC-BY-SA-4.0 CC0-1.0 GPL-3+ MIT OFL-1.1 WTFPL-2"
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SLOT="0"
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# Allegro:5 libs to USE
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# - image: jpeg,png
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# - primitives: opengl
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# - font+ttf: truetype
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# - acodec+audio: alsa/openal/oss/pulseaudio (present in REQUIRED_USE)
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# - dialog: gtk
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# allegro[vorbis] isn't in CMakeList.txt but is required for the .ogg assets
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DEPEND="
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>=media-libs/allegro-5.2.5:5[jpeg,png,opengl,truetype(-),gtk(-),vorbis]
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>=dev-games/surgescript-0.5.4.3:=
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"
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RDEPEND="${DEPEND}"
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src_configure() {
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local mycmakeargs=(
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-DGAME_BINDIR="/usr/bin"
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-DGAME_DATADIR="/usr/share/${PN}"
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)
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cmake_src_configure
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}
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