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games-engines/boxtron: ebuild improvements
- use the correct python eclass - move sed command to correct build phase - fix shebangs of python scripts Package-Manager: Portage-2.3.103, Repoman-2.3.23 Signed-off-by: Andreas Zuber <a.zuber@gmx.ch>
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@@ -3,6 +3,9 @@
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EAPI=7
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PYTHON_COMPAT=( python3_{6,7,8} )
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inherit python-single-r1
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DESCRIPTION="Steam Play compatibility tool to run DOS games using native Linux DOSBox"
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HOMEPAGE="https://github.com/dreamer/boxtron/"
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SRC_URI="https://github.com/dreamer/boxtron/archive/v${PV}.tar.gz -> ${P}.tar.gz"
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@@ -11,22 +14,29 @@ LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="~amd64 ~x86"
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IUSE=""
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REQUIRED_USE="${PYTHON_REQUIRED_USE}"
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BDEPEND="
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sys-devel/make
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app-arch/tar"
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RDEPEND="
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>=dev-lang/python-3.5.0
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${PYTHON_DEPS}
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>=games-emulation/dosbox-staging-0.75.0
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media-sound/fluid-soundfont
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media-sound/timidity++
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sys-fs/inotify-tools"
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src_prepare() {
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default
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sed -i '/README.md/d' Makefile || die "sed failed"
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}
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src_compile() { :; }
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src_install() {
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sed -i '/README.md/d' Makefile || die "sed failed"
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emake DESTDIR="${D}" prefix=/usr install || die "died running emake"
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dodoc README.md
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python_fix_shebang "${D}"/usr/share/boxtron/run-dosbox
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python_fix_shebang "${D}"/usr/bin/install-gog-game
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}
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