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games-emulation/shadPS4: patch to fix build faliure
Closes: https://bugs.gentoo.org/975955 Signed-off-by: Ceres <ceres@ceressees.dev>
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14
games-emulation/shadPS4/files/shadPS4-0.15.0-getpid.patch
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14
games-emulation/shadPS4/files/shadPS4-0.15.0-getpid.patch
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@@ -0,0 +1,14 @@
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Includes headers needed for getpid()
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Closes: https://bugs.gentoo.org/975955
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--- a/src/core/debugger.cpp
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+++ b/src/core/debugger.cpp
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@@ -12,6 +12,8 @@
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#elif defined(__linux__)
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#include <filesystem>
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#include <fstream>
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+#include <sys/types.h>
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+#include <unistd.h>
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#elif defined(__APPLE__)
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#include <errno.h>
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#include <signal.h>
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@@ -46,6 +46,7 @@ RDEPEND="${DEPEND}"
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src_prepare() {
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src_prepare() {
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eapply "${FILESDIR}/${P}-SDL3-rename.patch"
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eapply "${FILESDIR}/${P}-SDL3-rename.patch"
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eapply "${FILESDIR}/${P}-getpid.patch"
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eapply "${FILESDIR}/${P}-cmake-4.patch"
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eapply "${FILESDIR}/${P}-cmake-4.patch"
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eapply "${FILESDIR}/${P}-executable-stack.patch"
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eapply "${FILESDIR}/${P}-executable-stack.patch"
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eapply "${FILESDIR}/${P}-sstream.patch"
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eapply "${FILESDIR}/${P}-sstream.patch"
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