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games-fps/assaultcube: fix compile failure with clang
Closes: https://bugs.gentoo.org/921915 Signed-off-by: Takuya Wakazono <pastalian46@gmail.com>
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@@ -0,0 +1,32 @@
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Respect user preferences during the build and fix the Clang build by
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disabling PCH.
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https://bugs.gentoo.org/921915
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--- a/source/src/Makefile
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+++ b/source/src/Makefile
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@@ -6,7 +6,6 @@
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# found to have been caused by the g++ compiler in the past. This seems to have
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# been fixed now by relaxing the optimization that g++ does, so although we'll
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# continue using clang++ (just in case), you can use g++ if you prefer.
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-CXX=clang++
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# call like 'DEBUGBUILD=1 make' to compile a debug version of AssaultCube.
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ifdef DEBUGBUILD
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@@ -34,10 +33,8 @@ ifeq ($(ACDEBUG),yes)
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endif
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ifneq (,$(findstring clang,$(CXX)))
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- CXXFLAGS= -O3 -fomit-frame-pointer
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override CXXFLAGS+= -Wall -fsigned-char
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else
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- CXXFLAGS= -O3 -fomit-frame-pointer
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override CXXFLAGS+= -Wall -fsigned-char -ffast-math -rdynamic -Wno-format-zero-length
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ifeq "$(shell expr 'gcc -dumpversion' \>= 8)" "1"
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override CXXFLAGS+= -Wno-stringop-truncation
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@@ -182,7 +179,6 @@ rendermodel.o: rendermodel.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $(subst -standalone.o,.cpp,$@)
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$(CLIENT_OBJS): CXXFLAGS += $(CLIENT_INCLUDES)
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-$(CLIENT_OBJS): $(CLIENT_PCH)
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$(SERVER_OBJS): CXXFLAGS += $(SERVER_INCLUDES)
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$(filter-out $(SERVER_OBJS),$(MASTER_OBJS)): CXXFLAGS += $(SERVER_INCLUDES)
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