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games-emulation/RetroArch: fix build failure with USE=-pipewire
Closes: https://bugs.gentoo.org/960043 Signed-off-by: Takuya Wakazono <pastalian46@gmail.com>
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@@ -83,6 +83,10 @@ BDEPEND="
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wayland? ( dev-util/wayland-scanner )
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"
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PATCHES=(
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"${FILESDIR}/${P}-fix-no-pipewire-build.patch"
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)
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src_configure() {
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if use cg; then
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append-ldflags -L"${EPREFIX}/"opt/nvidia-cg-toolkit/$(get_libdir)
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@@ -0,0 +1,18 @@
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https://github.com/libretro/RetroArch/commit/3162b6a4386cee72af5539849d24a35cfe7652a2
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https://bugs.gentoo.org/960043
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Fix build with disable-pipewire on systems with pipewire installed
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On systems where pipewire is installed but the build is configured with
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--disable-pipewire, HAVE_PIPEWIRE_STABLE is set to 1 while HAVE_PIPEWIRE
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is 0. Checking only HAVE_PIPEWIRE_STABLE leads to a build failure.
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--- a/camera/camera_driver.c
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+++ b/camera/camera_driver.c
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@@ -55,7 +55,7 @@ const camera_driver_t *camera_drivers[] = {
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#ifdef HAVE_V4L2
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&camera_v4l2,
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#endif
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-#ifdef HAVE_PIPEWIRE_STABLE
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+#if defined(HAVE_PIPEWIRE) && defined(HAVE_PIPEWIRE_STABLE)
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&camera_pipewire,
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#endif
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#ifdef EMSCRIPTEN
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