dev-util/DirectXShaderCompiler: Sadly DirectXShaderCompiler is required for modern AMDVLK versions (since 2022.3.4)

Signed-off-by: Denis Reva <denis7774@gmail.com>
This commit is contained in:
Denis Reva
2022-09-22 10:26:04 +05:00
parent 629ecdbe1a
commit 47882770e5
3 changed files with 77 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM 'http://www.gentoo.org/dtd/metadata.dtd'>
<pkgmetadata>
<maintainer type="person">
<email>denis7774@gmail.com</email>
<name>Denis Reva</name>
<description>rarogcmex</description>
</maintainer>
<longdescription lang="en">
The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
</longdescription>
</pkgmetadata>