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dev-util/DirectXShaderCompiler: Sadly DirectXShaderCompiler is required for modern AMDVLK versions (since 2022.3.4)
Signed-off-by: Denis Reva <denis7774@gmail.com>
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dev-util/DirectXShaderCompiler/metadata.xml
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12
dev-util/DirectXShaderCompiler/metadata.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE pkgmetadata SYSTEM 'http://www.gentoo.org/dtd/metadata.dtd'>
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<pkgmetadata>
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<maintainer type="person">
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<email>denis7774@gmail.com</email>
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<name>Denis Reva</name>
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<description>rarogcmex</description>
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</maintainer>
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<longdescription lang="en">
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The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
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</longdescription>
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</pkgmetadata>
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