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media-gfx/zw3d: fix openGL scale when using HiDPI
- Set QT_AUTO_SCREEN_SCALE_FACTOR=0 to fix openGL scale Signed-off-by: Huang Rui <vowstar@gmail.com>
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@@ -137,7 +137,7 @@ cat >> insert.txt <<- EOF || die
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unset WAYLAND_DISPLAY
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export XDG_SESSION_TYPE=x11
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export QT_QPA_PLATFORM=xcb
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export QT_AUTO_SCREEN_SCALE_FACTOR=1
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export QT_AUTO_SCREEN_SCALE_FACTOR=0
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export QT_STYLE_OVERRIDE=fusion
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export IBUS_USE_PORTAL=1
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EOF
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@@ -100,7 +100,7 @@ cat >> insert.txt <<- EOF || die
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unset WAYLAND_DISPLAY
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export XDG_SESSION_TYPE=x11
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export QT_QPA_PLATFORM=xcb
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export QT_AUTO_SCREEN_SCALE_FACTOR=1
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export QT_AUTO_SCREEN_SCALE_FACTOR=0
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export QT_STYLE_OVERRIDE=fusion
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export IBUS_USE_PORTAL=1
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EOF
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